Instructional design models
An instructional design model is essentially a framework to organise learning content to achieve the desired learning objectives.
A key theme that pops up, and I’m aware of it myself, is that we tend to pick bits and pieces from the various models without thinking about it.
Sometimes we are guided by a model that is followed within an organisation. Some organisations can create their own frameworks, which are variations of existing models.
The most common and widely used instructional design model is ADDIE which stands for Analyze, Design, Develop, Implement, and Evaluate.
There are lots of different models that you may come across, and it is worth being aware of these models and how they could work maybe for a specific project or team that you are working with. It helps to be adaptable.
The video below talks through 7 instructional design models via a 35 minute webinar recording.
The models discussed are listed below the video with the time stamp of when the model is discussed..
- ADDIE (4:49)
- SAM – Successive Approximation Model (10:33)
- Action Mapping (14:44)
- Gagne’s 9 events of Instruction (19:06)
- Dick and Carey (23:11)
- Bloom’s Taxonomy (26:34)
- Kirkpatrick Model for Evaluation (29:34)