C.R.A.P.

We had an introduction to this in an earlier level. I appreciate that some of you have gone through the previous exercise and based on some feedback I have decided to remove the component from a previous activity and centralise it here.

C.R.A.P stands for Contrast, Repetition, Alignment and Proximity.
These four principles of design are used by graphic and visual designers when designing online experiences.

This is also a great way to summarise and package up what we have learnt previously in this level and apply the principles in a practical way.

I think Proximity is a good reminder of how layout and the position of objects on the screen can allow our users to have a great experience without having to think about what to do to proceed through the content.

Using C.R.A.P Web Design For eLearning

From eLearning Industry website

This article from a previous activity

How to Use C.R.A.P. Design Principles For Better UX?